Kōseitan'i Jujutsushi Narikuse Seimitsu [B-2]
Moderator
status: offline
money:
|
Post by Seimitsu on Jan 30, 2015 2:02:57 GMT
Kōseitan'i Jujutsushi NarikuseSeimitsuPOWER LEVEL HERE - Shinigami
BASICinformation
Kōseitan'i Jujutsushi Narikuse Seimitsu; age True age unknown*; gender male; division Kidōshū; seat Dai Kidōchō Soothing, Calm, and Crystal clear. Perhaps the words best, and most often chosen when speaking of Seimitsu. Seimitsu speaks with such assurance in his voice, he is considered capable of soothing even the most agitated of people, or spirits. Often faced with the choices of both a holy man, and a warrior, Seimitsu has shown nothing but the ability to remain calm, no matter what the situation, acting without hesitation. And such is his enlightenment, he is said to be crystal clear- No stain or blemish upon his soul or personality capable of being seen. *His appearance is that of what he looked like in his twenties during life, though his true age is a point of much contention. Not even he is able to give an approximation to his age. Some venture to guess that given his role as the creator of Kidō- an art so widely known that many had learned of it- he must number in a multiple of thousands of years in age; and that his youthful appearance was a gift from the highest power for his contribution- or otherwise some form of spell cast upon himself.
The Kōseitan'i clan. Long since it's conception, the Kōseitan'i clan had served the balance of the world with undying loyalty. They had almost legendary abilities throughout the ages of man, marking them as the greatest of their time. Slowly, though, they had begun to die out as time moved on. Be it a death in battle, or a natural death, the clan began to dwindle to alarming numbers. Until long, long ago the clan became nothing more than some ten family members, of which one woman was pregnant with the last hope of the clan living on.
Just a month before the baby was to be born, the husband secreted away on a mission, and met his death at the hands of an enemy. Left to raise her child without a father when it was born, the woman became grief stricken. And with little more than the whispered name the child was to be given, she passed on as he was pulled from her womb.
It was an omen, though, his birth from death. His clan had long since the days of old foretold of the birth of a prodigal son. For the first year of Seimitsu's life, he was cared for more than any child had been cared for in the clan. He was treated as if he were the divine ruler of the entire universe until the time came that this care would no longer continue. At the age of one, precisely on his birthday, he was taken by the elders of the clan and taken away to the ancient temples of his people.
The ancient temples- holy places constructed throughout the ages of man- were where all in his clan were sent at the age of seven, to become monks befitting the age they were born in. But while all in his family had been Monks, Seimitsu was to follow another path. Without naming in the era of his birth, the path he had been born upon was that of what would in time be known as the Onmyōji.
During his years as a child, Seimitsu spent his time learning everything he could about what would one day be known as Onmyōdō- what, unbeknownst to any being in existence, would come to be known as Kidō. Such was his natural talent that he quickly began surpassing his elders. By the age of six, he had already grown beyond the ancient Temples of the world- a fact that did not go unseen by unknown eyes. Grown beyond the temples, he set out to travel the world and within days was attacked by a demon of sorts. Though it was not a true demon, in the sense of the word, it was a young man who was possessed by a spirit from centuries past, a Hollow with a vendetta held against members of Seimitsu's clan. Though only six, Seimitsu and the assailant, the battle raged across the lands, and across the world. Though his knowledge was beyond his elders- Seimitsu's experience was lacking, and the battle ended in the flight of the possessed boy- and a burning desire within Seimitsu.
Years passed, and Seimitsu became more then any in the clan could have expected, and through him they saw the future. Though he did not bear children, the clan came to know that they would live on in his name- in the world he would help shape. By the age of twenty-one, he had taken to his worldly wandering; divining as seen fit, vanquishing spirits as needed, instructing those capable of learning how to use the powers he used. And in his continued travels, the day came that the demon-boy returned intent on once again destroying the descendant of the one that had shamed the hollow.
Seimitsu was prepared, though. Whereas before the demon had posed a challenge to the youthful Seimitsu, he held the upper hand in the rematch. With ease, he evaded every attack against him, and landed every attack he made. It was not so much that Seimitsu was stronger then this demon-boy, but rather, his skills were so finely tuned that vanquishing the demon from the boy's soul was nothing but child's play to Seimitsu. Exorcising the Hollow from the man, Seimitsu thought himself victorious- until the hollow made one final strike before being freed from the mortal plane.
A final strike that marked the end of Kōseitan'i Jujutsushi Narikuse Seimitsu's life.
Yet, he knew it was only a mortal death that met him in that moment. Indeed, he opened his eyes and saw before him his own body, and a slowly gathering crowd of people mourning the passing of a man so great. He did not mourn his own loss, but instead turned his back on that which was physical- for all his life, he had known that his physical life was only half of what he was meant for- and made his way to the world of Spirits.
For ten years, he wandered the world of Spirits- acclimating himself to this new life, and learning to do his spells once more in his new form. In his travels, he happened upon a monolithic temple deep within a chain of mountains atop one of the highest peaks- so high that it sat nestled above even the clouds so that the light of the sun or moon always shone upon the temple. Built by his ancestors, he was greeted by many of his kinsmen and bid to call the temple home. He did so, and began to share his knowledge with all who came to it- as he once had in life.
For so many years to follow his arrival, he taught, and trained, and did little else. He watched the world of spirits grow and separate into the many districts of what came to be known as the Rukongai- and though such division and the petty crimes that followed saddened him, he was proud of one thing. His knowledge and power was integral in it all...
In his temple he sits waiting, watching...
ByakurenByakuren, Seimitsu's Zanpaktō, is something of an oddity. During it's creation, it refused to be forged into a true blade- instead taking on a [ living form]. This form is small enough to sit upon Seimitsu's shoulder, or nestled snugly in his arms- as it is seen doing ninety nine percent of the time. While in a living manifestation form, it is capable of reshaping itself in times of battle- carrying the strength and some form of [ swordlike appearance] Shikai call out phrase"Let two souls become integrated, Byakuren." TypeKidō Appearance[ Image] True to the phrase used to invoke Shikai, Seimitsu and Byakuren unify. Standing at six feet, three inches tall, Seimitsu's body recomposes to a primal, almost elemental form composed of raw reiryoku. AbilitiesHannyaharamitsuPerfection of WisdomKidō; No range; PassiveHannyaharamitsu is the first of Byakuren's Shikai abilities. As the originator of Kidō, Seimitsu has a deeper understanding of them than anyone in existence. When unified with Byakuren in his Shikai release, this understanding is made evident through this passive power boost. When utilizing Kidō numbered from one to thirty, their power is like that of a Kidō thirty levels higher (thirty-one to sixty). When utilizing Kidō numbered from thirty-one to sixty, their power is like that of a Kidō fifteen levels higher (forty-six to seventy-five). When utilizing Kidō numbered from sixty-one to eighty, their power is like that of a Kidō eight levels higher (sixty-nine to eighty-eight). Hannyaharamitsu has no effect on Kidō numbered higher than eighty. These increases to power also increase the strength needed to use them, so it is not a penalty-free ability. Yonjū EishōFour Fold IncantationKidō; No range; PassiveA further demonstration of his deeper understanding of Kidō, Yonjū Eishō is a step above the Nijū Eishō that practiced Kidō users can utilize. Yonjū Eishō allows Seimitsu to utilize four Kidō simultaneously. FukintōOut of BalanceKidō; Fifty meter sphere; Passive/ActiveYet further demonstration of his understanding of Kidō and it's underlying principles of spiritual particles, Reiatsu, Reiryoku, and Reishi- the very foundation of all things Spiritual- Fukintō is mostly a passive sphere of influence. Those within this fifty meter sphere find it harder to gather, maintain, and manipulate said spiritual particles to the effect that it takes greater concentration and more energy use to carry through with things related to them, such as Kidō. Indeed, it has even been seen that Kidō-based Shikai and Bankai find their powers can be less effective within Seimitsu's presence while he is in Shikai. Weak Quincy have seen their arrows unravel before reaching their mark- and even Hollow have seen various abilities such as Cero vanish before finding him. It is also within Seimitsu's power to focus on this sphere to increase the a fore-mentioned effects- though he is unable to utilize Kidō if choosing to focus on Fukintō, instead forced to rely on physical forms of combat. Shinshin'ichinyoBody and Mind as OneKidō; No range; PassivePerhaps the most useful of his Shikai's abilities, Shinshin'ichinyo removes all traces of Seimitsu's presence spiritually. His Reiatsu seemingly vanishes entirely, as does the gathering and release of Reiryoku. Effectively, this makes it impossible to sense him, or the power of spells he is releasing- until the spell has been released. Once launched, the power of his spells can be felt- though the sudden appearance of what could potentially be several spells has been known to overwhelm the senses. BankaiCall out"I give myself to the true source." Appearance[ Image] In Bankai, Seimitsu's body is recomposed once more- standing ten feet tall (Seventeen feet, if you count the shoulder protrusions). AbilitiesDaihannyakyouGreat Perfection of WisdomKidō; No range; PassiveDaihannyakyou is an evolved form of the the first of Byakuren's Shikai abilities. As the originator of Kidō, Seimitsu has a deeper understanding of them than anyone in existence. When in his Bankai release, this understanding is made evident through this passive power boost. When utilizing Kidō numbered from one to thirty, their power is like that of a Kidō Fifty levels higher (fifty-one to Eighty). When utilizing Kidō numbered from thirty-one to sixty, their power is like that of a Kidō thirty levels higher (sixty-six to Ninety). When utilizing Kidō numbered from sixty-one to eighty, their power is like that of a Kidō twelve levels higher (seventy-three to ninety-two). Daihannyakyou has no effect on Kidō numbered higher than eighty. These increases to power also increase the strength needed to use them, so it is not a penalty-free ability. Jujū EishōTen Fold IncantationKidō; No range; PassiveAn even further demonstration of his deeper understanding of Kidō, Jujū Eishō is a step above the Nijū Eishō that practiced Kidō users can utilize. Jujū Eishō allows Seimitsu to utilize Ten Kidō simultaneously. DaifukintōGreatly Out of BalanceKidō; Fifty meter sphere; Passive/ActiveYet further demonstration of his understanding of Kidō and it's underlying principles of spiritual particles, Reiatsu, Reiryoku, and Reishi- the very foundation of all things Spiritual- Fukintō is mostly a passive sphere of influence. Those within this one hundred and fifty meter sphere find it harder to gather, maintain, and manipulate said spiritual particles to the effect that it takes greater concentration and more energy use to carry through with things related to them. Indeed, it has even been seen that Kidō-based Shikai and Bankai find their powers can be less effective within Seimitsu's presence while he is in Shikai. Weak Quincy have seen their arrows unravel before reaching their mark- and even Hollow have seen various abilities such as Cero vanish before finding him. It is also within Seimitsu's power to focus on this sphere to increase the a fore-mentioned effects- though he is unable to utilize Kidō if choosing to focus on Fukintō, instead forced to rely on physical forms of combat. Daishinshin'ichinyoGreat Body and Mind as OneKidō; No range; PassivePerhaps the most useful of his Bankai's abilities, Daishinshin'ichinyo removes all traces of Seimitsu's presence spiritually. His Reiatsu seemingly vanishes entirely, as does the gathering and release of Reiryoku. Effectively, this makes it impossible to sense him, or the power of spells he is releasing- until the spell has been released. Once launched, the power of his spells can be felt- though the sudden appearance of what could potentially be several spells has been known to overwhelm the senses. It can be taken a step further, however, in his Bankai form. He can project his presence anywhere he wants, any number of times he wants to, within the one hundred and fifty meter sphere of influence that Daifukintō creates. Effectively, especially when combined with Kidō, this allows him to deceive those attempting to sense him with false presence(s).
Ceremonial Tabi Seimitsu's Ceremonial Tabi, or socks, are made of a very refined silk. Perhaps the only special trait of the Tabi are the way that they perfectly combine with Seimitsu's Waraji, never slipping, staying perfectly uniform, always providing sure footing.
Ceremonial Waraji Seimitsu's Waraji, or straw sandals, are made of a very refined straw rope. During their creation, Seimitsu was present and focusing his Reiatsu to his feet as they were made. Once tempered, and worn, the Waraji have a special property. They become more receptive to the surfaces they come in contact with, as if they were one with everything- making no noise as he walks.
Ceremonial Hakama Seimitsu Hakama, or pants, are made of a unique blend of cotton, and rayon, with a double weave of silk within them. During their tailoring, Seimitsu's Reiatsu was used to set the fabrics. The finished product carries with it virtually no weight. The Hakama are extremely light, not hampering movement in the least, seeming to flow as if part of the air around it.
Ceremonial Hitatare Seimitsu's Hitatare, or shirt robe, is made of a unique blend of cotton, and rayon, with a double weave of silk within them. During their tailoring, Seimitsu's Reiatsu was used to set the fabrics. The finished product carries with it virtually no weight. The Hitatare is extremely light, not hampering movement in the least, seeming to flow as if part of the air around it.
Ceremonial Nagajuban Seimitsu's Nagajuban is a specially cut robe worn over the rest of his uniform. During it's tailoring, the Nagajuban is treated with Seimitsu's Reiatsu. Made of a rayon with silk double weave, the Reiatsu tempering has caused the robe to become capable of reflecting Kidō up to Number five.
Ceremonial Prayer Beads Seimitsu keeps on him a total of 1080 prayer beads, separated into two lengthy bracelets of 540 beads per bracelet. He wears a bracelet on either arm. The beads themselves are made of a special bamboo, known to be reactive to Reiatsu should it be applied to the beads through Kidō. The beads have been blessed in holy springs, making them pure. The chord that holds them together is made of a very fine straw rope, much like the Ceremonial Waraji, making it far easier to focus Reiatsu and reiryoku into it.
Hitomane
Mimicry
A personal Hand to Hand combat style, and the main style of Seimitsu. Hitomane is based on the style of Tai Chi, which is a Chinese martial art that features slow movements and elegant forms that evoke the feel of flowing water. Hitomane's strength is its defensive capabilities which, rather than supporting a separate set of offensive methods, are transformed into attacks and counters - defense into offense. Rather than simply stopping to deflect an attack, Hitomane's defensive maneuvers focus on control, achieved through turning an opponent's own strength against them, instead of directly harming the opponent. Hitomane is named as such because with the constant countering as its offense, and Seimitsu's natural intelligence and ability to use such intelligence in field, it often appears that Seimitsu mimics the motions and movements of his opponent. Though he prefers not to fight physically, his skills in the style of Hitomane would suggest that he is a master of the style and it's motions, though his skill against his opponent is commensurate with the opponents abilities as compared to his own.
Masteries
Zanjutsu Practitioner
Shunpo Adept
Hakuda Practitioner
Reiatsu Master
Kidō Grandmaster
Shikai Master
Bankai Master
Character Profile
|
|
|
Moderator
status: offline
money:
|
Post by Seimitsu on Jan 30, 2015 2:43:50 GMT
Kōseitan'i Jujutsushi NarikuseSeimitsuKidō
BASICinformation Dai Kidōchō HadōShōThrustNumber: 1; Incantation: UnknownA small amount of energy is released from his/her fingertip and pushes the target back a few feet. Byakurai Pale LightningNumber: 4; Incantation: UnknownA concentrated bolt of lightning that is directed with the users forefinger. Tsuzuri RaidenBound LightningNumber: 11; Incantation: UnknownThe user coats their weapon or object with an electric current, which shocks anything it touches. FushibiAmbush FlareNumber: 12; Incantation: UnknownThe user creates a large burst of red powder they may use to mask themselves, which they may use to run or create a secondary attack. ShakkahōRed Fire CannonNumber: 31Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, the sea barrier surges, march on to the south!"The user creates a red ball of energy that can vary in size depending on the reiatsu used, on contact it explodes causing both concussive, and burn damage. ŌkasenNumber: 32; Incantation: UnknownUsing the Zanpakuto as a medium, the user creates energy that follows the shape of the blade and then creates a horizontal arc of energy to fire at the enemy. Sōkatsui Blue Fire, Crash DownNumber: 33 Incantation: "Ye lord! Mask of flesh and bone, flutter of wings, ye who bears the name of Man! Truth and temperance, upon this sinless wall of dreams unleash but slightly the wrath of your claws."Creating a large wave of blue energy from the palm, the user can cover a large area in blue flame meant to engulf the target. Haien Abolishing FlameNumber: 54; Incantation: UnknownA purple flame erupts from the users palm and engulfs whatever it strikes, completely abolishing its target. Daichi Tenyō Upturned EarthNumber: 57; Incantation: UnknownThe user thrusts their hands outwards, causing surrounding objects to levitate, which the user can then throw towards their target. Tenran Orchid SkyNumber: 58; Incantation: UnknownSpinning the zanpakuto at high speeds, it creates a large funnel of energy strong enough to blast the intended target away from them. RaikōhōThunder Roar SearNumber: 63 Incantation: "Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!"The user creates a ball of yellow, crackling energy, and directs it towards their target. Upon release it creates what looks much like a large lighting bolt. Sōren SōkatsuiTwin Lotus Blue Fire, Crash DownNumber: 73 Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens."A stronger version of hadou 33, the user creates two large balls of energy and thrusts them towards their target. The blast radius is twice as large as the 33 and the damage is far more devastating. Hiryū Gekizoku Shinten RaihōFlying Dragon-Striking Heaven-Shaking Thunder CannonNumber: 88; Incantation: UnknownThe user extends their arm towards their intended target and fires off an enormous beam of energy, which explodes upon contact creating a massive explosion. KurohitsugiBlack CoffinNumber: 90 Incantation: "Seeping crest of turbidity. Arrogant vessel of lunacy! Boil forth and deny! Grow numb and flicker! Disrupt sleep! Crawling queen of iron! Eternally self-destructing doll of mud! Unite! Repulse! Fill with soil and know your own powerlessness!"The user seals their intended target in a black box of energy, beams of energy akin to a spear then penetrate the coffin and into the target. Senjū Kōten TaihōThousand-hand Bright Heaven Culling-SearNumber: 91 Incantation: "Limit of the thousands hands, respectful hands, unable to touch the darkness. Shooting hands unable to reflect the blue sky. The road that basks in light, the wind that ignited the embers, time that gathers when both are together, there is no need to be hesitant, obey my orders. Light bullets, eight bodies, nine items, book of heaven, diseased treasure, great wheel, grey fortress tower. Aim far away, scatter brightly and cleanly when fired"Generating ten pink energy points around themselves, the practitioner fires them all at their target, resulting in an exceedingly devastating explosion. Ittō KasōSingle Blade CremationNumber: 96; Incantation: UnknownLimited to the Grandmaster, the user sacrifices a part of their body to create a large pillar of energy in the shape of a katana to engulf both the user and the target. The blast is so massive it can wipe out several blocks and building. This is classified as a sacrifical spell and cannot be used unless the situation requires it. Hyōga Seiran Glacier Vapor StormNumber: Unknown, assumed 90's; Incantation: UnknownThe user creates a large wave of ice that then freezes both the surrounding area and its intended target. This spell is strong enough to break through Danku though will require a few seconds to do so. Jūgeki ByakuraiHeavy-strike Pale LightningNumber: Unknown, assumed 90's; Incantation: UnknownA modified version of hadou 4, this bolt of lightning appears red in color and can break through more formidable defenses such as Danku or even Hierro. KongōbakuAdamantine BlastNumber: Unknown; Incantation: UnknownA stronger version of Shakkao, the user creates an incredibly large ball of fire which explodes upon contact, igniting whatever it touches on fire. Gaki RekkōRaging Light FangNumber: Unknown; Incantation: UnknownThe user creates a circle of green energy, which them creates tens of green like spears in a cage-like formation before firing off at the intended target. If hit, this will impale the target.
Bakudō
Sai Restrain Number: 1; Incantation: Unknown The user points a finger at the intended target(s) and casts the spell, which will then force the targets arms behind their backs, locking them in place.
Hainawa Crawling Rope Number: 4; Incantation: Unknown The user creates a 'rope' made out of energy and throws it towards their intended target, if hit, it will completely blind them and render them unable to move.
Seki Repulse Number: 8; Incantation: Unknown The user creates a small orb of blue energy, repelling whatever comes into contact with it.
Geki Strike Number: 9 Incantation: "Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and then claw out your own throat!" The user draws a series of symbols in the air, creating a red pulse of energy which then paralyzes the intended target.
Hōrin Disintegrating Circle Number: 9 Incantation: "Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and tear out your own throat!" The user creates an orange colored tendril from the index and middle finger which they can then control, if it strikes the intended target it will wrap around their body and immobilize them.
Sekienton Red Smoke Escape Number: 21; Incantation: Unknown The user creates a red smoke screen which they can then use to escape.
Kyokkō Bent Light Number: 26; Incantation: Unknown The user bends the light around them, completely masking their reiatsu and making them invisible to other people.
Shitotsu Sansen Beak-Piercing Triple Beam Number: 30; Incantation: Unknown The user creates an inverted triangle with their hand, which then creates three smaller triangles on each point. When fully drawn, the three smaller triangles fire off towards the target and pins them to a surface by the wrists and mid section.
Tsuriboshi Suspending Star Number: 37; Incantation: Unknown The user creates a blue ball of energy which they can throw towards a target, when contact is made, it 'explodes' and creates an elastic-like net to catch falling objects.
Enkōsen Round Lock Fan Number: 39; Incantation: Unknown The user creates a spinning circle of reiatsu in front of them, blocking an incoming attack.
Kakushitsuijaku Summoning of the Tracking Sparrows Number: 58 Incantation: "Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain." The user draws symbols in the dirt with a black powder, which then allows the user to track a specific target by granting them vision of specific sectors in the region.
Rikujōkōrō Six Rods of Prison Light Number: 61 Incantation: "Carriage of thunder, bridge of a spinning wheel. With light, divide this into six!" The user points their index finger at the intended target and creates a spark of yellow energy. This instantly creates six rods of light that slam into the targets midsection and completely immobilizes them, including the parts not struck.
Hyapporankan Hundred Steps Fence Number: 62; Incantation: Unknown The user creates a rod of blue-white energy in their hand and then throws it at the intended target, while airborne it splits into a hundred separate rails that pin the target onto a surface upon contact.
Sajō Sabaku Locking Bondage Stripes Number: 63; Incantation: Unknown The user raises their palm towards the intended target and then clenches into a fist, creating an incredibly thick chain of yellow energy that wraps around the targets upper body and immobilizes them. Physical strength is NOT enough to break these chains.
Tozanshō Inverse Mountain Crystal Number: 73; Incantation: Unknown The user creates a single point of reiatsu which then expands around them, creating an inverted pyramid of solidified reiatsu.
Gochūtekkan Five Pillared Iron Weights Number: 75 Incantation: "Walls of iron sand, a priestly pagoda, glowing ironclad fireflies. Standing upright, silent to the end." The user creates five incredibly tall and wide pillars made of iron and connected by chains, these pillars are then directed downwards in an attempt to pin the target by the arms, legs, and head.
Tenteikūra Heavenly Rickshaw in Silken Air Number: 77 Incantation: "Black and white net. Twenty-two bridges, sixty-six crowns and belts. Footprints, distant thunder, sharp peak, engulfing land, hidden in the night, sea of clouds, blue line. Form a circle and fly though the heavens." The user draws symbols on their hands and forearms, and the ground using either black powder or their blood. They then stretch their arms out in front of them and create a square box of blue energy, allowing them to transmit messages to a multitude of distance whether they are in the vicinity or not.
Kuyō Shibari Nine Sunlight Traps Number: 79; Incantation: Unknown The user first creates 8 black holes of reiatsu surrounding the intended target, the ninth then forms in the middle of the target and immobilizes them.
Dankū Splitting Void Number: 89; Incantation: Unknown The user creates a transparent wall in front of them, capable of stopping attacks up to level 89 in power.
Part 1, Kin Seal Number: 99; Incantation: Unknown The user extends their arms out away from them with palms facing outwards, quickly bringing them together, it forces the targets arms behind their back and wraps them in a spiritual fabric preventing them from breaking free. Grandmasters can create a fully body wrap.
Part 2, Bankin Great Seal Number: 99 Incantation: "First Song - Halting Wrap" "Second Song - Hundred Serial Bolts" "Final Song - Full Ban Great Mount" Using the first song creates a full body wrap of white spiritual fabric coating the target from head to toe. The second song then impales the target with iron bolts to hold them in place. The third and final song then smashes the targets with a large metal weight, holding them down in place.
Hakufuku White Crawl Number: Unknown; Incantation: Unknown The user creates an illusion of purple flower petals around the target, blurring their vision and disorientating them. After a few seconds the target will pass out, and when woken up, will have no memory prior to the casting.
Inemuri Forced Slumber Number: Unknown; Incantation: Unknown The user holds their hand in front of the targets eye and recites the spell, in a few seconds the target will then fall into a deep sleep.
Tanma Otoshi Time-out Drop Number: Unknown; Incantation: Unknown The user holds their palm in front of the targets face and creates a small wave of blue reiatsu, which then disorientates them and forces them unconscious.
Shibireyubi Numbing Finger Number: Unknown; Incantation: Unknown The user places their finger in front of the targets eyes and emits a flash of white light, this light forces the user to their knees and paralyzes them, however they are still aware of their surroundings.
Hachigyō Sōgai Eight Joined Twin Cliffs Number: Unknown; Incantation: Unknown A double dislocation barrier which erases whatever is within it from existence and removes the space it takes up from an outsider's inner consciousness, making it so one cannot even perceive its presence. The very thought of getting close to it does not even occur to those outside it. It is so powerful and unique in composition, it cannot be undone by Shinigami Kidō.
Ryūbi no Jōmon The Gate of Dragon Tail Number: Unknown Incantation: "Brethren-in-arms withdrawing for the distance of 8 sun and standing still; blue bolt, white bolt, black bolt, red bolt; sinking into the ocean together seeking redemption." Creates over a dozen pillars, which are arranged by hand gestures, making them form a gigantic shield or door-like barrier between the caster and the opponent. It can be used together with Kokō no Jōmon, Kigai no Jōmon, and Hōyoku no Jōmon to form Shijū no Saimon.
Kokō no Jōmon The Gate of Tiger Fang Number: Unknown; Incantation: Unknown A barrier appears and takes the shape of a watermill. Its inner section can be opened up like a set of fangs, allowing one to attack through the barrier. It can be used together with Ryūbi no Jōmon, Kigai no Jōmon, and Hōyoku no Jōmon to form Shijū no Saimon.
Kigai no Jōmon The Gate of Turtle Shell Number: Unknown; Incantation: Unknown Creates a barrier by combining many small hexagons to form a honeycomb-like structure. It can be used in conjunction with Ryūbi no Jōmon, Kokō no Jōmon, and Hōyoku no Jōmon to form Shijū no Saimon.
Hōyoku no Jōmon The Gate of Phoenix Wings Number: Unknown; Incantation: Unknown This barrier is created from an obelisk and many planks combining to form a sort of lampshade, resembling folding wings and a crude bird's head/body. It can be used together with Ryūbi no Jōmon, Kigai no Jōmon, and Kokō no Jōmon to form Shijū no Saimon.
Shijū no Saimon The Gate of Four Beasts Number: Unknown; Incantation: Unknown This barrier is formed by combining Ryūbi no Jōmon, Kokō no Jōmon, Kigai no Jōmon, and Hōyoku no Jōmon. When the four barriers come together, they create a rectangular prison-like barrier around the opponent.
Millón Escudo Million Shield Number: Unknown; Incantation: Unknown A light green hexagonal barrier which is normally fixed to one central area and, when inactive, remains invisible. Upon contact with an outside force, the barrier enlarges to fully protect whatever it is affixed to. The barrier keeps the attack away from the target, gathers the energy in one area, and momentarily absorbs the energy from the attack before forcing the attack outward and away from the shield, dispersing the attack altogether.
El Escudo The Shield Number: Unknown; Incantation: Unknown As the practitioner raises their arm, a light green barrier is summoned to block an incoming attack.
Roppō Fūjin Hexagon Seal Array Number: Unknown; Incantation: Unknown A 3-dimensional, horizontal and vertical cross-shaped green barrier forms around an opponent, sealing them inside.
Standing Ovation Number: Unknown; Incantation: Unknown Snapping his fingers with hands several times, the user creates a blue, cuboid barrier around the head of his opponent. Bringing their palms together, the user emits a shockwave of Reiatsu from them. When the wave hits his opponent, the barrier turns red before falling away, decapitating the victim in the process. This technique can be used against multiple opponents at once.
Goyōgai Five Support Cover Number: Unknown; Incantation: Unknown The user holds their arms above the intended target and envelops them in a translucent, yellow prism of Reiatsu. The prism freezes the state of a person and can be used to hold off death from mortal injuries.
Hako Okuri Farewell Box Number: Unknown; Incantation: Unknown Sealing an object inside of a box-shaped orange barrier, the user teleports the box wherever they wish it to go. It can even transport the object within another object, like another person.
Other
Eishōhaki Incantation Abandonment A class of Kidō Incantation where the Kidō practitioner forgoes using a spoken incantation at all. While it decreases the time needed to release the Kidō, it drastically weakens the spell. A Grandmaster can use a kidō at full power without incant.
Nijū Eishō Twofold Incantation A class of Kidō Incantation where the Kidō practitioner mixes the incantations of two entirely separate Kidō spells together to save time and confuse their opponent at the same time.
Character Profile
|
|
|
Administrator
status: offline
money:
|
Post by HNIC on Feb 3, 2015 2:47:17 GMT
Discussed the changes, everything looks good to me. B-2.
|
|
|
welcome
Welcome to Bleach Legacy!
We are an AU/OC Bleach roleplay site that welcomes RP'ers of all levels, from the most seasoned, to those who've never ventured into our world before! We are very story and plot oriented and welcome creative freedom with open arms. It is our goal to create a fun and enjoyable experience for all members, and bring back that old school fun of roleplaying! Hope you enjoy!
updates
Revamped some site mechanics and edited the profiles to be far more simple and basic! We've updated with three new skins, and more details on some existing systems, and introduced a few new ones!
stats
shinigami
|
♂ 02
|
♀ 01
|
hollow
|
♂ 00
|
♀ 00
|
arrancar
|
♂ 00
|
♀ 00
|
fullbringers
|
♂ 00
|
♀ 00
|
quincy
|
♂ 00
|
♀ 00
|
total
|
♂ 02
|
♀ 01
|
credits
Bleach Legacy was created by HNIC. Content is copyrighted to Bleach Legacy unless otherwise stated. The skin is created by Wolf of Gangnam Style. The board and thread remodel is by Kagney and has been heavily edited.
|